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Reagan Wigboldy
Reagan Wigboldy
Environment Artist
Chicago, United States

Summary

3D Environment Artist with 3 years of professional experience telling stories through details that are felt, even if they aren’t directly noticed: ranging from the wear of a hero prop that whispers insights of its owner, to the presentation of an e-commerce product that implies its perfect fit in a customer’s life. Eager to support, collaborate, and learn.

Skills

3D ModelingTexturingHard Surface ModelingProp Modeling3D AnimationEnvironment DesignLightingSculptingTraditional Art

Software proficiency

Maya
Maya
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
After Effects
After Effects
RizomUV
RizomUV

Experience

  • Digital Artist at Self-Employed
    June 2022 - Present

    • Efficiently hard surface modeled products, surpassing performance requirements AR

    • Baked high poly detail to low poly meshes, PBR textured, and rendered photorealistic models

    • Lit and animated short videos, including various moving models and custom Bifröst effects

  • Conference Associate at Game Developers Conference
    March 2025 - March 2025

    • Confidently guided guests and fostered community and enthusiasm for the future of games

  • Lead Project Artist at Forgotten Realms
    August 2022 - September 2022

    • Designed tileable PBR textures and an efficient modular kit to construct a large-scale scene

    • Used a high-to-mid baking process for Nanite implementation in Unreal Engine 5

    • Crafted organic height detail through custom Photoshop alphas and hand-painting in ZBrush

  • Digital Designer at Tuthill Corporation
    Burr Ridge
    May 2021 - April 2022

    • Established the company standard for 3D renderings, increasing the company’s worth at POS

    • Achieved 90% efficiency increase to asset creation by adapting model conversion workflows

    • Positively collaborated in critiques, led clear presentations, and managed concurrent projects